BTK-FH Logo

Excursions, Projects, Stereoscopy

Visiting extraordinary TiME-Lab at HHI

On Wednesday, April 9th, we again will go for an exclusive excursion to the extraordinary Tomorrow’s immersive Media Experience Laboratory. Let’s meet tomorrow, at 2:45 pm – sharp – in the foyer at

Heinrich Hertz Institute
Einsteinufer 37
10587 Berlin

Since we are not allowed to move freely inside of the building, we’ll get picked up there, please be there on time! – Although this excursion is compulsory for the participants of 3D.III, everyone else being interested will be very welcome but should drop me a note.

Excursions, Lessons, Projects, Stereoscopy

Animation for 180° Panoramic 3D Projection

In summer semester 2014, upcoming advanced 3D.III course is solely dedicated to stereoscopic animation for the large 180° panoramic projection screen of the TiME-Lab. Due to cooperation between BTK/3D-Lab and Heinrich Hertz-Institute, again BTK students exclusively will get the chance to play around with (and within, as well) the unique and unrivalled immersive environment of TiME (= Tomorrow’s immersive Media Experience).

All participants of 3D.III will work together – as a team – on one or more, if possible, animation – whether abstract or not – for that specific situation of the TiME-Lab using the cylindrical C4D camera rig developed by Jean-Claude Rosenthal and me. Right at the beginning of the semester, as soon as possible we’ll go for an excursion to get an impression of the TiME-Lab itself, which opens a new range of cinematic and narrative possibilities – stay informed!

Software

Free Cinema 4D Plugins for Mac OSX

Michael Welter recently provided his C4D plugins for Mac operating systems. Written by himself for his own projects, the scope of these plugs comprises various issues in the field of shading and modeling; they are relatively small and minimalistic, but also quite powerful and useful – and, last not least, they are available for free.

Software

Free Physically Based Renderer for C4D

If you want to play around with some new physical render engine for Cinema 4D you may try the beta version of NOX which currently is still offered for free (who knows how long?): NOX is a stand-alone, physically-accurate state-of-an-art renderer, its engine is based on unbiased methods, and many post-production actions can be done internally, so no additional software is necessary. However, it is compiled only for Windows systems yet …

Competitions & Contests

Lifelike 3D Architecture Contest 2014

AXYZ design recently announced their 2nd Lifelike Contest organized by AXYZ design, MAXON, and Laubwerk. Free to enter and judged by leading CG professionals (Jeff Mottle, Ronen Bekerman, Maryam Nademi, Tianyi Zhu, Matheus Passos, Michael Feuerroth, Sérgio Merêces), the awards bring worldwide recognition and exposure to its winning and shortlisted 3D artists, as they say. Moreover, a heap of prizes for 3 winners and 10 nominees with well over $ 33,700.00 worth …

Software

Cinema4D R15 Announced

Cinema 4D R15 is being announced to be released in September; some overview videos on new features and enhancements got already posted at The Pixellab; however, you can also turn directly to Maxon for all the R15 specs.

 MAXON Announces CINEMA 4D R15

Competitions & Contests, Software

Small Things Big

If you are interested in things that are too small to be perceived with our eyes, macro images, small things, and other things you rather overlook and disregard? Then you may show what you would expect in small to quite large! A contest by C4D Network was launched recently, deadline is August, 31st; for more details please turn to their website.

Excursions, Projects, Stereoscopy

Sharks in Big 180° Panoramic 3D Projection!

Late in the season, we are going to visit the Heinrich Hertz Institute / TiME-Lab for watching my experimental 4 minutes shark animation and some other overwhelming examples in the uniqe environment of the TiME-Lab. The acronym means Tomorrow’s immersive Media Experience: Within a 180° panoramic 3D projection you really will experience the by far most immersive sensation you’ve ever had!

We’ll meet on Wednesday, 10.07., at 2:15 pm – sharp – in our BTK foyer and together we’ll go to:

Heinrich Hertz Institute
Einsteinufer 37
10587 Berlin

We’ll get picked up there at 2:45 pm, exactly. – Although this excursion is mainly dedicated to the participants of 3D IIb – Character Rigging And Animating and all my other 3D courses, as well, everyone else being interested will be very welcome but should drop me a note!

Shark of "Aquarium" (Detail), 180° Panoramic 3D Animation for HHI / TiME-Lab, by Achim Bahr 2012/13

Shark of “Aquarium” (Detail), 180° Panoramic 3D Animation for HHI / TiME-Lab, by Achim Bahr 2012/13

Lessons, Projects, Study

3DCI for 3DIC: Last Chance!

To all participants of the 3DCI for 3DIC course – please do keep in mind: After btk project week, there are only two weeks for doing your 3D animation with your very own logo for 3DIC – final presentation will be at July 16th. For this reason I will hold the animation course on Tuesday, July 2nd, and Thursday, July 4th, as well! Since there won’t be much time, you should prepare your logos very well and come up then with some precise considerations concerning your animation ideas; doing the whole thing in stereoscopic 3D won’t make it easier, either.

Lessons, Projects, Software, Study

3D IIa: Try Dynamics Animation on Your Own

Due to btk projects week, we’re going to have a break in progress with our explorations. For this reason I suggested to do some homework: Using the skills we recently came up to, try to make an interesting and more complex animation with the dynamics engine, e. g. take your car, driven by motors and mainly controlled by user data interface, put a puppet with rag doll connectors in it, push up the forces, and let it all crash against walls – I’d like to see what will happen then. Or try airplanes, helicopters, or rockets in conjunction with aero dynamics, a rotating chain carousel with flung seats – or something similar to the battling shown by Chris Smith, at least …